Having released Dungeons & Dragons: Dark Alliance earlier this year, Tuque Games now bring us The Crystal Wraiths, a piece of free DLC for the game featuring a new three-act map with fresh cinematics, items, and bosses. This DLC is accompanied by a solid number of bug fixes, balance adjustments, and assorted improvements. Here’s more on that:
To the Dark Alliance Community,
The long awaited FREE DLC drop is here! Coming in hot is a new map, The Crystal Wraiths, which contains three acts to complete with new cinematics, new lore items, new bosses and a new in-game trophy to earn.
On top of that, the following updates have been made to the game. We hope you enjoy this new content for Dark Alliance!
If you encounter a new bug, please report it here: https://darkalliance-support.wizards.com/hc/en-us
Main Client Updates
Balance
Buffed Frightened: from -50% to -60% physical damage output
The level 5 Elixir of Elemental Resistance and the level 5 Elixir of Resistance now have benefits over their level 4 versions
Catti-brie’s Full Roundhouse move now has the chance to grant Elemental Adept
Increased the damage of Kelvin’s Pillar of Ice attack
Increased the damage of Akar Kessell’s Meteor Swarm
Decreased the damage and increased the Virulence of Duergar Bomber Timed Bombs
Increased loot chances for higher rarities across all Difficulties
Increased chance of per-Act preferred sets from 20% to 33%
Updated Recommended Combat Power scores according to new balancing and feedback
Reduced from 50% damage increase to 30% for Powerful Strikes (to be in line with changes made to Weakened and Cursed)
Combat Power bonuses from Feats no longer stack after using Abilities which buff characters
General Bug Fixes
Fixed an issue in which, sometimes, loot could not be picked up after opening a Large Chest in a Multiplayer session
Fixed an issue in which players would be unable to manually skip subsequent short rests after skipping a short rest
Fixed an issue in which Small Chests would not always refill spent Usable slots after being opened throughout the title
Fixed an issue in which, occasionally, players were unable to grab loot dropped from enemies
Fixed an issue in which players were sometimes unable to increase Loot Rarity after cancelling Short Rest at Campfires throughout the title on PS4
Multiple moves from the Bomber’s moveset no longer trigger damage from all types
Akar Kessel no longer becomes unresponsive if spawning near a downed player
Players can no longer get tethered behind magic barriers
Useables can no longer be used during loading screens
Two booyaghs are no longer invisible and upon spawning as reinforcements in the Companions of Icewind Dale Act 1 boss fight
Players can no longer unequip potions, to fix an issue in which the “Drink a Healing Potion” tutorial objective could not be completed if the player did not have any healing potions equipped before entering the Trials of Tempus
Fixed an issue in which pressing the sort button repeatedly would cause the Journal menu to freeze
The title now recognizes the initial controller after a second controller is disconnected
Kessell’s Meteor Swarm’s markers no longer spawn above the ground
Players can now assist other players when they are under the grappled condition from a Verbeeg trap
Icebiter can no longer be instantly defeated by being pushed through a wall during the final encounter in The Goblin’s Shard Act 2
Skornn Soulreaver can no longer be exploited and defeated without reacting to the player character
The Booyagh’s projectile attack now deals damage to player characters in Multiplayer
Duergar Mind master hex orb attack now deals damage to player characters in Multiplayer
Troll’s rock projectile now deals damage to player characters in Multiplayer
Sapped debuff now affects player characters
Hamboog performs the correct animation rather than sliding when turning on spot
Goblin Captains, Duergars and Gnoll Hunters perform the correct animation rather than sliding on the spot when turning to face the player character
The primary stat of Wulfgar’s Necrotic Resistance Warhammer correctly gives Attack Damage instead of Armor
Catti-Brie’s charged fierce attacks do not count towards the “Defeat Monsters with Fierce Attacks” objective in the Trials of Tempus
Catti-brie’s Goblin Reaper set now gives the correct amount of critical hit bonus
Characters are no longer immune to environmental hazards when their elemental resistance is equal to or greater than 100
Trophies earned on a previous save file are no longer visible in Kelvin’s Cairn on a subsequent new save file
Icewind boss no longer moves to the side after loading into The Fury of Icewind Act 3 boss fight
Fixed issues in which some attacks with red outlines could be blocked or parried
Kinetic Push now pushes Player Characters in the Crystalline Dreams Act 3 boss fight
Horde Breaker now gives physical damage bonus when Catti-brie is surrounded by 3 enemies instead of 4
Goblin Bane’s 8-piece bonus now extends all taunt effects
Goblin Elemental Archer projectile now appears when fired in Multiplayer
Fixed instances of excess and missing collision in all maps
Fixed instances of objects clipping into each other, as well as missing, inconsistent or stretched textures on objects
Fixed dark textures on the wooden floor planks near area B1 in Verbeeg Jamboree Act 2
Remorhaz Brotherhood Chestguard thigh guards no longer remain visible during Drizzt’s ‘Blink’ ability
Added support to a ladder in the second encounter in The Fury of Icewind Act 2
AoE damage from Catti-brie’s arrows no longer persist for a few seconds after impact
AOE and VFX are no longer mismatched for Duergar Bomber projectile
3D model no longer persists on Skin-preview position upon switching menu options at the Merchant
Uncommon and Epic Underdark Camo Bracers now display correct stat values
Gear fur no longer display as blocks of stretched textures
Magical Barriers now have transition animations when disabled in Multiplayer
Catti-brie’s 8-piece Alustriel’s Gift set bonus now applies correctly
Fixed Gear clipping through character models
AI
Fixed an issue which, in some encounters, enemies would only react if the player character was very close to them
Sword Wraiths no longer snap to their home position when the player leaves the navmesh while performing an attack
Verbeeg boss in Companions of Icewind Dale Act 1 can now use the stairs to approach the player character
Audio
Added missing barks and banter lines
Initial banter from the Merchant no longer plays every time a player returns to Kelvin’s Cairn
Catti-brie’s bow charging SFX no longer play for all other characters’ aim attacks
The bark for triggering a Team Attack now plays for correct character
Pressing and holding the X and/or B buttons on a controller no longer play the Short Rest SFX while in other areas of the title
Localization
Fixed inconsistencies between the text and voiceover for World Map mission texts in all languages
Fixed mistranslations in other languages
Matchmaking and Networking
Fixed an issue in which players would sometimes get a Failed to join session error when attempting to return to Kelvin’s Cairn in Multiplayer
Fixed issues in which players might disconnect from the session upon leaving the level on PlayStation consoles
Fixed issues in which players were unable to connect to Multiplayer sessions on Xbox consoles
Fixed rare crashes on Xbox and PlayStation consoles
Lobby now changes to Public or Friends only when a new host attempts to change the setting on PlayStation consoles
Fixed an issue which, rarely, players would get disconnected after trying to join a session through Quickplay
Fixed lag spikes after completing certain quest objectives throughout the title
On PC, launching the title via an invite or the friend menu now puts players in a Multiplayer session
Performance and Stability
Fixed a crash which could occur after receiving the inactivity prompt in a map
Fixed crashes on Xbox One consoles that were occurring while in Multiplayer
Fixed a massive FPS drop occurring when player characters were hit by Akar Kessel’s Cloudkill attack
Improved performance in The Fury of Icewind, Crystalline Dreams and The Order of the One Light
User Interface and User Experience
Players can now choose to skip the Tally Screen at the end of a mission
Added ability countdown timers
Added additional Controller presents
Added new error messages:
When the player is trying to create a Multiplayer session without an internet connection
To warn players they will be kicked due to inactivity
To inform players they have been kicked due to inactivity
When a player attempts to return to a session from which they were previously kicked out
Added new loading screen tips, mission descriptions and images
Added the ability to view Moves and Equipped Gear while in a mission
Added the ability to restore default settings in Keybinding menu while in a mission
Added Buff Icons to the “Icon Legend” menu
Added AZERTY Support for Keyboard & Mouse controls
“Controller disconnected” UI prompt no longer remains stuck on-screen if the player opens the session manager while the disconnect UI is present
A message is now shown when the player disconnects from Xbox Live during ‘Searching for game’ after selecting ‘Quick Play’ on Xbox consoles
Clarified the error message when attempting to join a full session
Clarified the error message when joining a public Multiplayer session already in progress
Clarified the error message after a WAN disconnection while creating, searching for or playing an online session
Achievements no longer occasionally unlock before the criteria have been met when joining a server through Quickplay on Xbox consoles
The correct main menu backsplash is now present when signing out of an Xbox Profile from the character select menu on Xbox consoles
Items are no longer marked as Junk after upgrading them at the Merchant in Kelvin’s Cairn
Added a “Waiting for new players to join” message
Added and improved the accuracy of existing waypoint markers
PC button prompts are no longer displayed throughout the title on PS5
Maximum FPS option no longer remains at 60 after a different value is applied in the Options menu
HUD no longer overlaps with the loading screen upon a total party wipe
‘Gamma Correction’ setting now correctly updates when switching to another player profile on main menu on Xbox consoles
In-game language setting no longer defaults to English after changing the console language setting to any non-English supported language on Xbox consoles
Fixed Move descriptions for Drizzt which had string text when the language was set to Portuguese on PlayStation consoles
PC terminology is no longer displayed on Xbox and PlayStation consoles
Wireless Controller Configuration option no longer reverts to the previous setting after changing other options at the same time on Xbox consoles
The ‘Voice Chat Enabled’ setting value no longer reverts to a different option value after changing the setting to ‘Off’ and saving the option change on Xbox consoles
The potion UI no longer turns grey when returning to Kelvin’s Cairn with zero potions
Corrected spelling mistakes in the End Credits
The correct boss name is now displayed after completing Crystalline Dreams Act 3
Performance settings no longer revert back to default after re-opening the Options menu
Fixed an issue in which the Character Sheet and Manage sections could remains stuck on-screen after the player spammed the required inputs
Fixed conflicting text information for the level 4 Elixir of Elemental Resistance and the level 4 Elixir of Resistance
Fixed an issue in which spamming the save changes function while adjusting the sliders would cause the selector to move on its own
Fixed multiple subtitle issues within the intro cinematic for The Goblin’s Shard Act 1
Fixed an issue in which Voice Chat Volume option in menu did not have any effect on voice chat audio in Multiplayer
Challenge rating box no longer defaults to 3 when selecting a mission for the first time of a session
The keybind button for switching between lore and set item is now visible before it is pressed
AI threat indicator now displays the correct directions of enemies
Corrected errors in the set bonus description text on Wulfgar’s Reghed Chief set
The buff granted by the Warden of Mielikki 8-piece gear set bonus correctly mentions “Second Wind” instead of “Rebirth”
Corrected spelling errors throughout the UI
Updated Move and Ability description texts for all characters
“You have fallen” message no longer remains present on the player’s screen when force respawning while becoming tethered to the party leader
Fixed an issue in which, sometimes, the Short Rest countdown would start at 0 when triggered offscreen
Intelligence stat now has the correct description in the Character Sheet
Fixed an issue in which, rarely, the party leader status swaps to another player in the party
Netherese Keystone icon no longer switches to Runestone icon when the player pauses and resumes the game throughout the title
Corrected discrepancies in the information included in the Tally Screen
Mouse cursor is now visible to players if game is first used with a controller on Windows 10
Fixed issues in which subtitles were disappearing too quickly during cinematics
XP bar no longer shows level higher than 20 in the Tally Screen
Tally screen now displays the correct amount of XP received
The main objective is no longer displayed as “Kill Icewind” despite completing The Fury of Icewind Act 3 and returning to Kelvin’s Cairn
Fixed an issue in which players could receive an ‘invalid’ message in the UI in Multiplayer
Players are now able to swap characters when in a full party
Fixed an issue in which players joining a quickplay game that has an act selected would not get the act countdown prompt
Mission Item icons no longer persist in the HUD after returning from a mission to Kelvin’s Cairn
Added a “+” in front of the Critical Chance stat
Updated Move descriptions
Share this article:
Val Hull
Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.