Dungeons & Dragons: Journeys Through the Radiant Citadel Adventure Book Available

If you’re looking for some D&D adventures to augment your campaigns with, you should direct your attention to Journeys Through the Radiant Citadel, the latest Dungeons & Dragons adventure book featuring a collection of 13 standalone adventures, a central location that connects them all, 11 new monsters, and more.

You can learn more about this book and the adventures within by checking out this YouTube playlist packed with designer interviews, and then pick it up for $49.95 by following the link above.

Here’s the official description:

LIGHT YOUR PATH TO ADVENTURE

An anthology of thirteen stand-alone adventures set in wondrous lands for the world’s greatest roleplaying game.

Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?

Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone D&D adventures featuring challenges for character levels 1–14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.

  • Thirteen new stand-alone adventures spanning levels 1 to 14, each with its own set of maps
  • Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse
  • Each adventure can be set in any existing D&D campaign setting or on worlds of your own design
  • Introduces eleven new D&D monsters
  • There’s a story for every adventuring party, from whimsical and light to dark and foreboding and everything in between
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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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