Eador: Masters of the Broken World – Sacred Gift DLC Released

In addition to releasing a new v1.4.0 patch for their turn-based strategy/RPG title Eador: Masters of the Broken World, the team at Snowbird Game Studios is celebrating the one-year release of the game by adding a free content update called “Sacred Gift”. It’s a highly ambitious update, complete with multiplayer support, seventeen new units, and more:

The DLC adds the long awaited shard multiplayer now you can challenge your friend over the shard’s reign, against each other only or with AI Masters.

Besides, we’ve added a set of 17 new units:

  1. Ice Demon
  2. Black Widow
  3. Fire Giant
  4. White Wizard
  5. Black Wizard
  6. Fire Dragon
  7. Cursed Dragon
  8. Storm Dragon
  9. Succubus
  10. Tainted Unicorn
  11. Dark Treant
  12. Desert Troll
  13. Clay Golem
  14. Crystal Golem
  15. Obsidian Golem
  16. Crystal Gargoyle
  17. Obsidian Gargoyle

These units are based on the old ones but with new abilities. For example, Black widow can lay eggs in dead bodies of fallen enemies, letting it create new spiders; and Succubus gains a ‘˜Mental slave’ spell at level 10.

Looking back at our experience, it’s quite risky to state that the game is completely bug free. But we hope that today’s Eador can be considered beatable, playable and stable.

Thanks for being with us this year!

Full changelist for version 1.4.0:

New:

– Multiplayer shard battle (via Internet) 2 players + AI.
– Multiplayer battle on a tactical map (via Internet).
– 17 new units.
– 2 new sites.
– 7 new spells.
– A lot of new abilities and upgrades for the new units.
– New types of province guards.
– Generation of random settings for a new shard for custom shard battle.
– Province tooltip now shows active rituals.

Fixed:

– More cases causing Invalid Pointer Operation.
– Bug that caused enemy army’s freeze in a province after being captured by the player.
– Bug that caused order for province exploration to be canceled after speaking with traveling trader of rarities.
– Bug that caused difficulty change in config.exe.
– Length limitation for player’s name.
– Heroes can’t attack enemy castle anymore if it’s already besieged by another of the player’s heroes.
– Bug that caused mirroring the army upon province attack.

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