Elder Scrolls IV: Oblivion Interview

Boomtown has conducted an interview with Bethesda Softworks’ Gavin Carter, in which the Elder Scrolls IV: Oblivion producer answers a handful of questions about the upcoming RPG. Here’s a taste:

Q: With the game very close to going gold, are you able to tell us what specific differences there will be between the PC and the Xbox 360 versions? And will the 360 still be the ultimate version in terms of graphics?

A: The systems are identical in terms of content. They use the same art assets, all of the dialog and quests are the same, and the mechanics of the game are the same aside from the obvious control differences. Visually, the differences between the 360 version and a souped-up shader model 3.0 compliant PC should be minor at best, and have more to do with the quality of your display than with anything the game is doing.

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