Elemental: Fallen Enchantress Reviews

We have rounded up a couple of new reviews for Stardock’s latest, Elemental: Fallen Enchantress, and they both seem to offer words of praise for the title.

The Escapist, 4/5.

Elemental: Fallen Enchantress engenders a feeling of real accomplishment, without requiring the investment in time and study demanded by truly hardcore strategy titles. The “sovereign” mechanic is a nice twist and while it’s not particularly deep, personally cracking skulls or questing for a pair of dragon’s eyes while simultaneously ordering the construction of a granary in New Foozleville is pretty damn cool, and there are enough customization and gameplay options to keep things fresh for a good while.

SpaceSector, 8.7/10.

I’d advise disappointed fans of its predecessor (Elemental: War of Magic) to keep an open mind about Fallen Enchantress. It really is an enjoyable 4X fantasy game. The main source of my frustrations with it are in regards to late game micromanagement, and if Stardock, or an aspiring modder, can create a way to overcome this difficulty, I’d be much more willing to play epic style maps with tons of opponents.Until then, I’ll personally be sticking to smaller maps with less opponents and less cities.

I feel as though Stardock has successfully redeemed themselves for their past failures, and we now approach a new chapter in this epic saga. I personally can’t wait to see what enhancements and features, both official and unofficial, will be coming in Fallen Enchantress’ future.

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