EverQuest II: Desert of Flames Interview

Gamecloud has conducted an interview with Sony Online’s Scott Hartsman about the company’s upcoming EverQuest II: Desert of Flames expansion pack. A little something to start you off:

Q: What new locations and settings will Desert of Flames have?

A: There’s the City of Maj`Dul that I mentioned above, where lies the potential for open combat in the streets and the ability to take over key buildings in town, converting them to your faction.

And for a small sampling of the other areas…

Pillars of Flame – Hidden from the world amongst reddened cliffs and plateaus, the Ashen Order of Monks have spent ages perfecting their skills in the Pillars of Flame. They are not alone in their desire for solitude, as the cursed naga, the Kromtorr giants and the Sandscrawler goblins find refuge in the area.

Silent City – Hidden from view, long buried beneath the shifting desert sands, the Silent City is not as quiet as its name suggests. Temples and towers, houses and halls. Abandoned and bereft of life.until now.

Poet’s Palace – Floating delicately above the Desert of Ro, the home of the djinn is a castle in the air that betrays its ancient roots with its chains binding together its jagged roots. Within its walls, the Poet’s Palace houses the talents of many, but the freedom of few.

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