Everything’s on Fire and No One Knows What to Do GDC Panel

During the recent GDC, a number of renowned video game writers/designers, namely George Ziets, Leanne Taylor-Giles, Chris Avellone, Colin McComb, and Gavin Jurgens-Fyhrie have participated in a panel, Everything’s on Fire and No One Knows What to Do. Here’s the official description:

Everything’s on Fire and No One Knows What to Do is about developing a common knowledge base for game writers, narrative designers, and cross-discipline communication. This panel focuses on the day-to-day aspects of game writing and working within a team, namely problem-solving, clear communication, and uncovering constraints after all the dialogue has already been recorded. Five industry experts share their experiences working on everything from AAA to indie and tabletop, discuss their strategies for remaining creative on varying budgets, and define common terms that may just result in you not needing to set everything on fire after all.

So, the discussion is more industry-focused, but considering the people involved it may interest RPG enthusiasts regardless. The recording is now freely available on the GDC Vault.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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