Fable: The Lost Chapters Interview, Part One

RPG Vault has conducted an interview with Lionhead Studios’ Louise Copley and Mike West, in which the studio head and lead scripter answer three pages of questions about Fable: The Lost Chapters. A snip:

Q: When did the idea to make The Lost Chapters first come up, how has the development process flowed from then until now, and where does it stand at the moment?

A: Fable: The Lost Chapters was an idea that came up towards the end of Fable, and after we’d all had a well-deserved break after shipping the game, we started on it. The whole development process has been really smooth, and we’ve just completed the closing stages of development. The game will be on the shelves September 20 in North America, September 23 in Europe, and other markets will follow within weeks.

Obviously, making games is never easy as it’s a creative endeavor and you need to iterate to get the best possible experience, but this one has been extremely smooth, mostly due to the team’s love and commitment to the Fable franchise!

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