Fallout 3 The Pitt DLC Previews

There’s a lot of coverage of Fallout 3’s 2nd bit of DLC, The Pitt, trickling down from the D.I.C.E. Summit, including two new hands-on previews. Gamespot.

Here’s the biggest problem: Your best bet to get in is to look like a slave, so this means giving up all your worldly possessions. We tried this a few ways and got the option to try and sneak a gun or a knife in (always handy when going undercover) before deciding to try our luck with just our wits. After a bit of walking, we got to the bridge leading into Pittsburgh and navigated through some low-key hazards: mines, dogs, and some raiders that didn’t pose too much of a problem. Things changed when we got closer to the chain link fence and saw a small group of slaves trying to escape.

G4TV.

After grabbing the ingots, it’s time to fight in the Arena for a chance to win an audience with Ashur. It’s at that point that I’m tasked with snatching the potential cure and bringing it back to the escaped slave. You will eventually be able to choose between allying between the slaves and the slavers, allowing you to play out The Pitt as good or evil characters. This will be a welcome change from Operation: Anchorage, which was great, but there was less freedom given to the character in how to drive the story forward. To that end, The Pitt will be the return to classic Fallout 3 gameplay. The developers wanted to vary the DLC expansions and The Pitt will offer the players a lot of choices. I’m also told it’ll be a bit longer than Anchorage.

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