Fallout Developer Profile – Jeff Husges

No Mutants Allowed has dished up another Fallout Developer Profile, this time featuring Jeff Husges, who worked as a content designer on Fallout 3. An excerpt to follow:

Q: Were there things that you wished you had added to either Fallouts?

A: Um, the ability to level up and properly equip my companions in Fallout 1, for sure. It was very sad to stand there in my Power Armor, enduring a sandstorm of minigun bullets, while my buddies got turned into flying chunks of meat.

I would also have very much liked to have been able to arm towns like Shady Sands with all the extra weapons and armor I collected, especially after cleaning out The Glow. It seemed like such a waste to sell off all that stuff. It’s not like I needed the caps at that point in the game. It would have been cool to be able to put all the low-level crap you eventually ended up with to good use instead of burdening some poor shopkeeper in The Hub with 10,000 sets of leather armor and assault rifles.

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