Flagship Studios Interview

GameVision has conducted an interview with Flagship Studios’ Bill Roper, in which they discuss their first unannounced RPG title. Check it out:

Q: In an interview you already mentioned that Diablo fans will like your new game as well as other players will do. Will it just be (another) Diablo? What exactly will attract the Diablo player?

A: We definitely aren’t doing just (another) Diablo, although I think we’d have to be insane to not hope that we create a game that receives that level of enthusiasm and support from players around the world. In terms of what Diablo players will like about the game, we’re creating comes from our particular views of what makes for an exciting RPG experience. From a focus on replayability to fast paced game play to creating an interesting and engaging world to focusing on a few game mechanics and then utilizing them to the utmost, our current game has many elements that fans of our previous work will feel comfortable with. At the same time, we’re doing a LOT of things into which we’ve never delved before, so it will be far from the (same old thing.)

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