Focus Home Interactive Is Having a Great Year

Focus Home Interactive, a French publisher specializing in AA games, a decent number of which tend to be of the role-playing variety, is doing fairly well for itself, according to a recent press release. Apart from informing us about the publisher’s revenue increase, the press release lets us know that the sales of Spiders Studio’s action-RPG GreedFall exceeded all expectations, expresses high hopes for the upcoming post-release content for Deck13’s The Surge 2, and outlines Focus Home’s strategic plan for the future. Check it out:

Focus Home Interactive, a leading French publisher of video games, announced its unaudited revenue for the part of its fiscal year from April 1st to September 30th, 2019.

Excellent performance of both the catalogue and the back-catalogue in H1 2019-20

For the first six months of its 2019/20 fiscal year, Focus Home Interactive posted revenues of €79.8 million, an increase of 80% in comparison with the same period of last year. Digital sales accounted for 84% of total sales in the first half compared to 65% during the first half of 2018/19.

The strong performance in the first half of the year was driven by the digital distribution on consoles of World War Z and the successful launches of A Plague Tale: Innocence and GreedFall.

The first semester also benefited from the solid performance of the back-catalogue, driven by its well-known titles like Farming Simulator, Vampyr, Insurgency: Sandstorm, the Surge and MudRunner, confirming Focus Home Interactive’s ability to build its success over time and gather communities of players around its games over the long term.

A strong Q2 driven by successful launches

In the second quarter of the 2019/20 fiscal year, Focus Home Interactive’s revenues were reported at €37.2 million, an increase of 135% in comparison with the same period last year. This very high performance was driven by GreedFall, which showed a stunning start and beat expectations. The last week of the quarter was marked by the launch of The Surge 2, of which the sales will be boosted by the launch of additional content in the coming months. In terms or revenue split, digital and international sales represented most of the Group sales, in the same proportion, as for the same period in the 2018/19 financial year.

Advancing on the “Enhance, Evolve, Explore” strategic plan

Focus Home Interactive is committed to deliver on its EEE plan. During the last months of the year 2019, the Group will validate its strategy to expand on new platforms, with the anticipated launches of Farming Simulator, Vampyr and Call of Cthulhu on Nintendo Switch as well as Mudrunner on mobile platforms.

Meanwhile, the Group intends to release Snowrunner during the second half of the 2019/20 fiscal year, the sequel of the successful Mudrunner.

Confirmed outlook

Thanks to ambitious new projects signed with its existing partners and well-experienced new studios, the Group holds a unique and high-quality catalogue. In this context, the very strong start in the beginning of the fiscal year 2019/20 demonstrates Focus Home Interactive’s ability to deliver high revenue growth and allows the Group to be confident in reaching its 2022 objectives. As such, Focus Home Interactive confirms its revenue guidance for the end of the 2021/2022 fiscal year: €150M – €200M (at constant scope).

Jurgen Goeldner, Chairman of the Management Board of Focus Home Interactive, declared:

“After the successful launch of World War Z and A Plague Tale in the first quarter, the Group’s positive momentum continued in the second quarter, mainly driven by the successful release of GreedFall. This record performance demonstrates both our ability to leverage the know-how and talent of our teams with that of our partner studios and to maximise the monetization of opportunities. We will continue to work hard with the commitment of pursuing our growth journey.”

John Bert, COO of Focus Home Interactive, added:

“Focus Home Interactive’s growth further accelerated in the second quarter compared to a record first quarter. We anticipated that 2019/20 would be a front-end loaded year and we are very satisfied with our performance during the first half of the year. Even if we do not expect such an exceptional growth rate in the second half of the year, these good results demonstrate our ability to change scale, hence the confirmation of our 2021/2022 revenue targets.”

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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