Frayed Knights: The Skull of S’makh-Daon Alternate Ending Patch

If there’s one positive thing to take away from the whole Mass Effect 3 ending fiasco (which apparently isn’t even sitting well with BioWare writer Patrick Weekes), it’s that it inspired Rampant Games’ Jay Barnson to create an alternate ending patch for Frayed Knights: The Skull of S’makh-Daon. It doesn’t sound like the new ending is a total overhaul or anything, but Jay does describe it as a “functional” ending with new dialogue:

Frayed Knights: The Skull of S’makh-Daon now has an alternative ending with this new patch!

Okay, now, I thought of doing something trivial with it. An extra exclamation point or something. Or something totally goofy. But I decided to play it (relatively) straight, and create an ending that functionally leaves the party exactly where the original one does. Mostly the same information, the same resolution, but Florentine is a participant in the new dialog.

Actually, I think I like the new ending a lot better than the original. It’s a little more satisfying, and I think all the same exposition is given out in a slightly more concise form. However, I’m all about choices, so at the end of the game, if you have installed the patch, you will be invited to play the alternate ending, or the original. So if you really want, you can re-play the final scene and choose the other ending the second time! Woot! No extra hoops to jump through! Beyond, you know, beating the game.

And the next time someone asks me if Frayed Knights has multiple endings, I can truthfully answer, (Yes. Yes, it does.) So that’s one bullet point for me! You know, marketing guys collect those things like baseball cards.

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