Freedom Force v1.2 Patch Released

Irrational Games has released a version 1.2 patch for Freedom Force, which adds a couple of new features and fixes a few more bugs. Here’s all of what is new:

    New Features:

    Enabled Surround Gaming for Matrox Parhelia
    Hypnosis speech added

    Code Fixes:

    Fixed text edit caret jumping to the end of the field when typing
    Fixed crash when entering danger room with an invalid campdef.dat
    Custom characters now run around when they run out of ep in the danger room
    Fixed Alex’s Danger Room mod not working
    Fixed odd display of prestige bonuses
    Fixed: after selecting a ‘beneficial’ power effect in the power creation screen, the stun and knockback boxes would never reappear
    Fixed: characters would run in place while an active defense was in use
    Fixed: ‘Max Instances’ box was grayed out
    Fixed: Ambient sounds continuing after the end of the mission
    AIs flying in danger room improved
    AIs will stop when they have run out of EP less often
    If renderer fails initalisation, 640×480 mode is tried as a fallback before exiting
    Fixed: Sukhov’s powers are now set correctly for his AI
    Fixed: Enraged enemies would attack those with lowest hitpoints first, now their target selection is based on distance only
    Fixed: Enemies would be alerted to power usage when their AI was disabled
    Fixed a graphics corruption bug with NVidia Detonator drivers v40.
    Fixed game crashing after playing “Nick Of Time” in campaign danger room

    Tuning:

    Speeding bullet knockback and damage increased
    Lightspeed attribute: damage bonus restored to 50%

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