Gamebryo Engine Interview

FiringSquad had the opportunity to chat with Emergent’s chief operating officer John Austin about their Gamebryo Engine and the games it powers – including The Elder Scrolls IV: Oblivion. A snip:

Q: The Gamebryo engine is being used for a variety of games, including the best selling Civilization IV and Elder Scolls IV: Oblivion. How does Emergent work with game developers like Firaxis and Bethesda Softworks to help them get the most out of the engine?

A: These are two great examples of how flexible our technology is Gamebryo can be used on a wide range of titles and so studios can adopt our technology across multiple titles. Our engineers have worked very closely with both Firaxis and Bethesda to make sure their games look great and make the best use of Gamebryo. It’s a rewarding experience for everyone involved especially when the games are released to the level of acclaim that those titles received. And for us, the feedback we get from our top developers helps drive future features and tools.

Share this article:

Leave a Reply

Your email address will not be published. Required fields are marked *