Games As Art

Primotech has published an editorial called “Games As Art” that provides several examples of video games that possess qualities that may or may not qualify them as an art form. As expected, BioShock is on the list:

The final type of artistic classification for video games is the unclassifiable. These are where the kinds of games which, in my mind, do their part to elevate the idea of video games as an art form. They are typically games that end up being critical darlings but rarely see any sort of commercial success (though not numerous, there are exceptions to this pattern). The most recent, and surprisingly popular, example of a game in this category is Bioshock. The game is spectacular in terms of its story, graphics, gameplay, and general production values, and is one of the best examples of a game being a work of art as I can think of. It also had a fairly large commercial appeal, selling upwards of 500,000 units in its first month of release between its PC and more popular 360 releases.

Share this article:

Leave a Reply

Your email address will not be published. Required fields are marked *