Gauntlet: Seven Sorrows Reviews

Another set of reviews for Midway Games’ newly released Gauntlet: Seven Sorrows have surfaced on the web. The first is at IGN Xbox with an overall score of 7.0/10:

Midway threw in some bells and whistles with a new storyline and character upgrade system. But it’s as if the development team tried to make this game look bigger than it is with the adventure and RPG elements. These additions are peripheral at best and the core of Gauntlet remains the hack and slash action. Hack and slash was awesome in the ’80s, when the best game out was Pac-Man. While there is a certain satisfaction to be had at unleashing 50-hit combos in Seven Sorrows, many people will find the game just too shallow in this day and age. The most enjoyment out of Seven Sorrows will be had playing with friends or online. And once you’ve beaten the game, don’t look for much replay value unless you consider building up your thumb strength a positive. Hard-core Gauntlet fans will be happy with Seven Sorrows. The rest of us should consider a rental.

And the second is at Next Level Gaming with an overall score of 81/100:

There is no substitute sometimes for staying the course when it comes to a game series. Too often a new console version of an old classic changes so much that it ruins what the series meant to be. Gauntlet: Seven Sorrows is NOT that kind of game. It keeps the classic feel, but has enough new gameplay to make it solid. And it’s the first real console-based Gauntlet game ever, which adds a new element to the 4 player co-op play that was a cornerstone of the series. Fans of the series really need to take a look at this game. Those who are looking for something new or want to take a break from their sports or heavy duty RPG’s or FPS’s should take a look at this game. It’s solid.

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