GB Feature: Fallout 3 Point Lookout DLC Explored

We’ve wrangled up a full review, a detailed walkthrough, a list of new perks, additions to our Fallout 3 equipment database, a batch of new screenshots, some new loading screens, and a set of achievements for Bethesda’s fourth Fallout 3 DLC installment. A little something from the review:

Point Lookout has dozens of places to visit, including decaying manor houses, a bank, and some cave systems, but they’re all on the small side, and they don’t take long to explore. There are also ten quests available, but they’re on the small side as well, and the whole DLC only takes about five hours to complete. That was a problem for me because nothing in the DLC gave me any sense of accomplishment. The encounters and quests were over before I could get into them.

As an example, at one point a guy asks you to find a book. Well, to claim the book you only have to kill about five enemies in one small basement, which takes about five minutes. If you then return the book to the guy, that’s it, quest over. But in one of exactly two places in the DLC where you actually get to make a decision, you can also choose to destroy the book. For that case you have to visit the Dunwich Building in the capital wasteland, and, in amazingly great contrast, the Dunwich Building is about five times larger and five times more interesting than anything in the DLC, and it puts all of the new content to shame. If I’m working for Bethesda, I don’t make that sort of contrast so easy to notice.

Enjoy!

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