Grim Dawn Kickstarter Kickstarter Project Update #3, $169,000 and Counting

Crate Entertainment’s third update to their Grim Dawn Kickstarter project is simply a note to alert us to new imagery and a new introduction they’ve added to the main page, the former of which includes our very first look at the arcanist mastery in action. It’s great to see what used to be a relatively unknown title closing in on $200k with over three weeks to go:

Hello Grim Dawn fans, this is just a small update to let you know that based on feedback we’ve received, we spent a little time updating the main page with new images and a better intro. Is that a yet to be revealed arcanist I see thar?

We believe we’re on target to meet our goal but we hope to speed things along a bit with some of the exciting updates and other stuff we have in the works for the coming week.

And here’s the revised intro:

Grim Dawn is old-school style, open-world action role-playing!

Grim Dawn is an action role-playing game being created with the tools and technology used to build Titan Quest by a few veteran developers from Iron Lore, including Arthur Bruno, the lead gameplay designer on Titan Quest.

We’re a small team with limited resources and we’re not competing to launch the next big ARPG but if you’re a more traditional gamer that still craves the complexity, intrigue and quirkiness of older games, maybe Grim Dawn can be the next big ARPG for you.

Grim Dawn won’t hold your hand to ensure you never make a bad decision and it won’t feature a story on rails with linear level design to prevent you from ever getting lost. It will, however, offer you the chance to do things in your own way, have an experience that is unique from everyone else playing the game and explore off the beaten path to see and do things that not every player is likely to find.

Unlike many other ARPGs, in Grim Dawn, you’re not the lone hero out on a quest to save the world by vanquishing one ultimate evil. The world of Cairn, in which Grim Dawn is set, has been devastated by a war between two otherworldly powers, with humankind caught in the middle. The dangers facing the survivors of humanity are too great and numerous to be solved by any one individual.

There is still beauty in the world but it is permeated with darkness and peril. The broken remnants of wraith-like Aetherial and demonic Ch’thonian armies rove the lands seeking to gain some advantage in a cataclysmic war that’s ground to stalemate. Bands of human marauders turned cannibal roam the roads and creatures from the days of lore, thought driven to extinction, find the world ripe for their resurgence.

It is the dawn of a desperate and dangerous new era in Cairn where isolated enclaves of human survivors struggle to rebuild and many are in need of help. This is the backdrop for the countless adventures that await you in Grim Dawn. There is no one central story; there are many stories and whether you help the weak or help yourself and how you go about it is yours to decide. It pays to have some allies in troubled times like these but choose them carefully.

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