Guns for Hire / Companions in Far Cry 5

Guns for Hire in Far Cry 5 are NPC companions that fight along side of you. They provide many benefits and can be utilized in different ways such as stealth attacks or pinpointing enemy locations.

Specialists

Here is a list of all available specialist companions including guns for hire and fangs for hire:

  • Boomer – Scout
  • Nick Rye – Pilot
  • Grace Armstrong – Sniper
  • Cheeseburger – Heavy
  • Hurk Drubman Jr – RPG
  • Jess Black – Hunter
  • Peaches – Stealth
  • Sharky Boshaw – Heavy Flamer
  • Adelaide Drubman – Pilot

Specialist Abilities

Each companion has two abilities available to them as listed below. The abilities are related to their specialty, so the companion you decide to use will generally be influenced by your current play style (e.g. stealthy with a compound bow vs Leeroy Jenkins with an attack helicopter).

CompanionSpecialtyAbility 1Ability 2
BoomerScoutPointer:
Will tag all enemies nearby.
Retriever:
Will sometimes fetch a weapon after an attack.
Nick RyePilotBomb’s Away:
You want a bomb? He’ll drop it.
Light ’em Up:
You want a strafing run? Look out.
Grace ArmstrongSniperBoom Boom:
Her sniper shots will scare enemies.
Friendly Sight:
Her laser sight is easier to distinguish.
CheeseburgerHeavyBear Arms:
Will exercise his right to attack.
Cross to Bear:
Will draw focus during combat.
Hurk Drubman JrRPGHeat Seeker:
RPGs will track air and land vehicles.
Junk It:
RPGs on vehicles are more destructive.
Jess BlackHunterConcealment:
Enemies will have a harder time detecting her.
Feral Friendly:
Wild animals see her as one of their own.
PeachesStealthPounce:
Will silently takedown and enemy.
Stalk:
Will stay hidden when moving through tall grass.
Sharky BoshawHeavy FlamerFire It Up:
Attacks will have an extra spark to it.
Shatterproof:
Resistant to most explosions and impacts.
Adelaide DrubmanPilotCall a Chopper:
Will provide air support and deliver a helicopter.
Less Reload:
Gun + Big Magazine = More Shooting.

Fighters

In addition to the specialist guns for hire listed above there are also non-specialists that you can hire that are located all around Hope County. These are generally resistance fighters that don’t have any specialty and have two abilities available to them from a list.

Far Cry 5 Gun For Hire Fighters

Once you hire them they are assigned in your Roster below the specialists as an option for you to select.

Fighter Abilities

Abilities for non-specialist companions are locked at the beginning and will unlock as they get more kills. The first ability will unlock after 5 kills and the second ability will unlock after 12 kills.

AbilityDescription
Back UpWill revive themselves when downed.
Field SurgeonWill fully revive your health when downed.
FortitudeWill draw attention and take more damage.
HerbalistWill grab plant life when not in combat.
HoarderWill allow you to carry more ammo.
Hot BuckshotShotgun blasts might start a fire.
IntimidatorWill lay down fire that scares the enemy.
MechanicWill repair the vehicle you drive.
No TracksWill make you untrackable in tall grass.
Power HitterMelee attacks might send enemies flying.
Quick RecoveryWill take less time to recover health.
RecyclerWill hand over recovered ammo after some kills.
SharpshooterWill snipe less often but be deadlier.
SpotterWill tag enemies at the start of combat.
Thick SkinWill be more resilient to damage.
VeterinarianWill revive fangs for hire.
VultureWill find extra stuff when looting a body.
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