Hammer & Sickle Preview

GameDAILY has written up a preview of Hammer & Sickle, the upcoming tactical RPG from Nival Interactive. Check it out:

One thing that must be said about Hammer & Sickle is that it is a very challenging game. Even with difficulty setting put low, or extremely customized to the player’s favor, players need to exercise an exceptional amount of patience to get through the levels. Icons show up, revealing units that your characters have spotted or heard, but oftentimes there aren’t enough movement points to react. The game has switches between real-time and turn-based mode according to certain events (although that can be changed). Playing in real-time mode makes the game exceptionally hard, since it usually only takes a few shots to kill your character. In weaker classes such as the sniper or medic, it only takes one false move to spell an untimely end. Therefore, players have to move very slowly, pay close attention to their surroundings, and do a lot of reloading. For stronger players, the higher difficulty settings prohibit in-game saves and units die more easily. Or players can customize the difficulty to suit their needs.

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