HeroEngine Integrates Next-Generation Technologies

Simutronics sent out a press release earlier today announcing a new partnership that enables the company to add several next-generation buzzwords to the HeroEngine feature list. This should make BioWare happy, as this is the engine they’re using for their upcoming MMORPG:

HeroEngine Integrates Next-Generation Technologies

Ultimate MMO Platform Integrates With StreamBase Complex Event Processing Capabilities and SL Corporation’s Real-Time Monitoring, Analytics, and Visualization Platform

Austin Game Developers Conference, Austin, TX – September 6th, 2007 – Until today, one of the biggest challenges for developers of MMO games was processing and analyzing huge volumes of player actions to improve gameplay. Technologies used by the world’s leading investment banks, government agencies, and e-Businesses, are now available to MMO game developers using the Simutronics HeroEngine.

Simutronics today announced two new strategic technology partners: StreamBase Systems, the leading provider of high-performance Complex Event Processing, and SL Corporation, the leading provider of real-time monitoring, analytics, and visualization solutions. Technologies from both firms have been integrated as optional additions to HeroEngine, the world’s most advanced technology platform for building MMO games.

Licensees of HeroEngine can add the award-winning capabilities of StreamBase for solving a broad range of challenges around querying, analyzing, and correlating real-time data, and leverage SL Corporation’s Enterprise RTView, a powerful visualization platform, to create easy-to-understand dashboards to view real-time information in a meaningful and actionable way. With this increased visibility, HeroEngine developers can rapidly improve gameplay, reducing attrition and enhancing the popularity of their games.

Said Simutronics CEO and HeroEngine designer David Whatley, “We are already using StreamBase’s CEP platform and SL’s Enterprise RTView for load balancing, analyzing game mechanics, and evaluating marketing metrics. We are also building tools to monitor player data to prevent exploits. HeroEngine is designed from the ground up to enable real-time changes and updates to MMO games. These world-class technologies are a perfect fit for HeroEngine.”

Commented StreamBase vice president of Industry Solutions and co-founder, John Partridge, “We’re very excited to team up with Simutronics and have StreamBase included as a key component of what we think is a ‘game-changing’ technology stack for building the next-generation of MMO titles. By integrating StreamBase’s platform with HeroEngine, game developers can build and iterate applications in a fraction of the time it would normally take. In fact, how fast developers can continually adapt the gaming experience is critical for fueling a game’s popularity.”

Tom Lubinski, SL Corporation’s founder and CEO, adds, “MMO is real-time to the extreme. Without real-time visibility into the performance of these games and the behaviors of the players, developers simply cannot make enhancements fast enough. Simutronics is ‘ahead of the game,’ arming their developers with the market-leading real-time monitoring, analytics, and visualization platform, Enterprise RTView, to ensure that they can keep up with the fast-paced continual improvement cycle expected in this industry.”

Simutronics will be demonstrating the new capabilities this week at the Austin Game Developers Conference in booth #608. StreamBase will also be available in booth #229 to answer questions regarding this technology alliance.

About Simutronics
Simutronics Corp. is a leading creator of advanced technology platform for developers in the multi-billion dollar global market for massively multiplayer online (MMO) games. Its HeroEngine platform provides a complete technology solution for MMO developers, which takes years off time to market by providing a streamlined creative pipeline and a complete toolset in an integrated turnkey solution. HeroEngine is used by major developers worldwide including BioWare and for Virgin Games’ “A World of My Own.” More information on HeroEngine is available at www.heroengine.com. Corporate information is online at www.play.net/corporate. Simutronics has offices in St. Charles, MO and Gaithersburg, MD.

About StreamBase
StreamBase Systems, Inc, the leader in high performance Complex Event Processing (CEP), provides software for rapidly building systems that make sense of real-time streaming data and deliver instantaneous decisions when milliseconds matter. StreamBase’s Event Processing Platform⒞¢ combines the industry’s only graphical event-flow development environment, a low-latency high-throughput run-time server, and the broadest enterprise connectivity to real-time and historical data. Global organizations including leading investment banks, government agencies, e-Businesses, online gaming companies, and telecommunication network providers rely on StreamBase to power mission-critical applications that increase revenue, reduce costs, and reduce risk. www.streambase.com.

About SL Corporation
Over the past 24 years, SL Corporation has become the most knowledgeable and responsive provider of real-time monitoring, analytics, and visualization solutions. SL’s flagship product, Enterprise RTView, is the most customizable yet easy-to-use platform for providing meaningful visibility across operations to ensure issues are highlighted and addressed before they become costly problems. SL’s exclusive focus on visualization solutions, commitment to customer success, and partner-centric culture are why thousands of industry leaders have chosen to work with SL to support their most critical applications and businesses. SL Corporation can be reached at +1 415-927-8400 or on the web at http://www.sl.com.

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