How Fallout: New Vegas Must Change

OXM describes five different ways that Obsidian Entertainment’s Fallout: New Vegas can improve upon Bethesda’s recent sequel. One of five:

4. No ‘Dead Quests’

Granted, it only ever really happened once in Fallout 3 but it was still incredibly annoying, as you realised you’ve just spent the last 30 hours doing the exact opposite to what this quest asked you do to. Which quest is it?

The Nuka Cola quest, of course. Having to find 30 Quantum Nuka Cola bottles would have been a lot easier if you hadn’t been happily selling them off throughout the early stages of the game when you didn’t know any better. It’s the kind of quest that’s hard to signpost without making it too obvious but some attention clearly needs to be paid to quests that required a certain amount of a limited item in the game world. Especially when the reward are blueprints for a weapon that requires – you guessed it – Quantum Nuka Cola bottles.

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