Ken Levine Interview

Videogaming247 has an interview with Ken Levine, split up into chunks in their usual annoying manner. On his next project, on how he might be an asshole, on BioShock PS3.

(That’s above my pay grade,) Levine told VG247 when asked why the game didn’t release on PS3 at the same time as the 360 version.

(The only thing that I knew at that point was that we were working on the 360 version and we weren’t working on the PS3 version. And that comes down to a corporate decision level.

(Just strictly from a production stand-point, it was a luxury for us because we could focus on a single platform. So strictly from a production standpoint, we weren’t complaining.)

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