Kingdoms of Amalur: Reckoning Audio Interview

There’s a nearly 40-minute audio interview with Big Huge Games’ Justin Perez on Amalur Foundry, during which the Kingdoms of Amalur: Reckoning systems designer talks about his role in developing the game’s abilities, the challenge in balancing high-end spells and bosses, why they felt it was important to implement respecs, the trade-offs between random and static item drops, and more.

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