Kingdoms of Amalur: Reckoning Community Q&A #10

This week’s community Q&A on the official Reckoning forums brings us answers to questions concerning quest structure, graphical changes to armor, the possibility of enemies fleeing from you, and more. This sounds good from a replayability standpoint:

Q: I would like to know if it is possible to complete EVERY SINGLE QUEST in one playthrough or not? Would prefer if it wasn’t possible so I could go through several times and enjoy the different options. Also if it is not possible to complete every single quest in one playthrough, will there be any quests that are taken from a set and randomly chosen (think Diablo 1 random quests)? I think it would be pretty cool to have something like that on a larger scale. Maybe if not implemented in shipping version then some DLC/x-packs could have that make its way into the game. By Kaloris

A: So the short answer is that if you are diligent enough, you can play any and all quests throughout Reckoning. However! Many of our quests involve decisions that change the outcome, or even the entire course and nature of the quest. That’s true for parts of the main quest, the faction lines, and a good number of side quests.

There are some other things you can do, too, to get a different experience between playthroughs. First off, pick a different race, patron god, and gender. There are people in the world who will treat you differently, based on those things. Then try a different class and different skills. I guarantee you that a rogue with high lockpicking and detect hidden will play differently than a warrior-mage who crafts armor, potions, and gems. Try playing the Travelers faction with a rogue and the Warsworn with a warrior-mage. By Ben “Tesseract” Schneider, Narrative Designer

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