Kingdoms of Amalur: Reckoning “Inside Reckoning: Combat” Trailer

The intricacies of Reckoning’s combat system, combo system, and character animations are explained in detail by lead combat designer Joe Quadara, lead animator Young Vo, and animator Chris Cox in this latest eight-minute “Inside Reckoning” trailer. It’ll be interesting to see if they pull off a combat system that is significantly impacted by the destinies and abilities we choose, yet also retains a good balance regardless of character build:

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