King’s Bounty: The Legend v1.6.5 Patch Released

Katauri Interactive has released a v1.6.5 patch for the English version of King’s Bounty: The Legend. The full patch notes:

– No more crashes on FX5xxx video cards
– Duration of Poison Cloud determines the amount of attacks that Cloud makes before disappearing
– Holy Anger skill doesn’t affect demons and undead in the player’s army
– Blade Dance talent used for healing now takes into consideration the level of damage inflicted
– Items going out of the player’s control give no bonuses to player’s morality level
– Emerald Dragons receive the Immunity to Mind effect
– Defend characteristic of Zerock’s Wall now equals 10
– AI calculation formula of Gremlin Towers inside items changed
– Default button in Options mode restores default settings
– “C” (Cast) button in adventure mode opens the Book of Magic
– While moving to different locations the loading bar is now blue
– Infrequent crashes when loading saved games taken care of
– Mistake in calculating morality of items and their pop-up windows fixed
– Calculation of the level of character and spirits of rage now depends on difficulty level
– Neoka wife can have children
– Fight won’t start while the hero opens chests, digs for treasures or travels using the Book of Life/Death
– Vampires are now under control after transformation to bats
– Order of units’ turns renews after each action
– Changes to Initiative for shocked units influence on current round
– Enemy units do not cast magic spells on invisible units
– Improved pop-up tip appearance/rendering for distant attacks
– Greasy Mist spell gets damage bonuses from items and doesn’t decrease resistance of creatures with fire immunity
– Snakes can use Lunge skill against any objects they can attack on the arena
– Pop-up window of Ghost blade spell is corrected
– Effect of Dispell when casting on hypnotized and charmed creatures improved
– Quests pending when arriving to Darion on submarine fixed
– Necromancy skill fixed
– Bug causing two units to appear in one hex fixed
– Mirabella crash fixed
– Game does not crash when inventory is re-sorted
– Pop-up window fixed when there are similar improving morality level items in inventory fixed
– Crash when turning the pages of the Book of Magic on PCs with a lack of video memory fixed
– Shader error on old ATI video cards fixed
– Crashes of the game when saving fixed
– Inert enemy phantom units removed (works for previously saved games only)
– Incorrect counters of resources collected and enemies killed in several quests fixed
– Error with rendering of several text messages simultaneously fixed
– Mage receives two scrolls of magic after beating Giant Tortoise
– Missing pictures showing portals’ fixed
– Children are chosen from the list randomly after loading when loading the same saved game
– Incarnations of Haas killed before getting the Skaar’s quest will be taken into account (all kills of the above mentioned incarnations before patch installation will be lost)
– The morality of enemy units is always neutral
– Message about item’s suppression doesn’t appear if the item changes morality itself
– Hero can now be controled with “W”,”A”,”D” buttons, “E” button is for digging (parameter setf ~enablewsad 1 in game.ini file)
– Other small improvements

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