Krater to Hit Retail Shelves in August

We already know that Fatshark intends to digitally release Shadows Over Solside, the first episode to Krater, this June, but now we have a press release announcing that Lace Mamba Global will be publishing the game at retail starting on August 17th in the UK and Ireland and expanding to other worldwide territories in the weeks afterward. If you prefer a box with your action RPG, then you’ll want to hold off for awhile:

KRATER TO HIT RETAIL SHELVES IN AUGUST 2012

Brighton, May 11th, 2012 Developer Fatshark and publisher Lace Mamba Global today announce a publishing agreement for the upcoming PC action RPG Krater: Lace Mamba Global plans to release retail editions of the game worldwide, starting in the UK, Ireland, Germany, Austria and Switzerland in August 2012.

Krater is a lush post-apocalyptic top down RPG, based on gameplay elements such as crafting, exploration and consequence. Extensive crafting (craft unique abilities, weapons and items) and character persistence where both injuries and experience work in conjunction are key elements to evolve the player’s team over time. Krater combines combat mechanics of action-RPGs with top-down tactics of classic old-school dungeon crawlers.

Krater is Swedish for crater. The game takes place in a post-apocalyptic world around a gigantic impact crater where cities have been built on and even whole nations emerged from the rubble and aftermath of a huge bomb explosion. The center of the crater is an abyss that stretches deeper into Earth than anyone has ever been able to dig.

One of the players’ main goals is to build a team and try to get as deep as possible into the abyss. The game world offers several joinable factions and groups, such as the Free-diggers, for example, bands of fortune seekers who compete with each other to excavate valuable pre-armageddon technology from an endless system of tunnels, caves and bunkers, called the Underside.

Krater is a colorful gaming exeperince, where genre-typical deserts are replaced by nordic pine forests and red wooden cottages.

One of the main goals of developer Fatshark is to involve gamers into the development. Just recently, Fatshark started a contest giving fans and gamers the chance to name three in-game weapons. RPG fans can participate online: www.kratergame.com/gamedesigner/

Krater is scheduled to be released online in June 2012 and to hit the retail shelves worldwide, starting in the UK and Ireland on August 17th and in Germany, Austria and Switzerland on August 31st.

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