Lionhead Studios Interview

GamePro has published a brief interview with three key figures from Lionhead Studios, in which the trio talk about the Xbox 360, Fable: The Lost Chapters, and the future of the Fable franchise. A paragraph to follow:

It was interesting to learn more about The Lost Chapters, but it was when the conversation turned to the future that the conversation took a more tantalizing turn. The challenges of next-gen game design were apparent when Carter summed up his feelings: “trying to make a next generation title with lots of content [like Fable] is going to be a struggle for anybody developing a role-playing game in the future.” Will the Lionhead team face challenges should they choose to make a Fable game on the Xbox 360 or PS3? Carter elaborated: “Role-playing games are already the most difficult game in the world to make, and that’s going to become increasingly so in the next generation.” Despite these concerns, Carter’s feelings towards the Xbox 360 are straightforward and uncomplicated: “[the Xbox 360] kicks complete ass.” He also thinks that the differences between the PS3 and the Xbox 360 have been trumped up, describing the two consoles as “extremely similar” aside from a few unique strengths and weaknesses.

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