Meridian 59 Interview

MMORPG.com has conducted an interview with Near Death Studios’ Mike Emmons, in which the QA manager addresses questions about the team’s present and future plans for their classic MMORPG, Meridian 59. A little something to start you off:

Q: PvP is a very important part of MMORPGs, Meridian 59 helped lay the groundwork for that feature. How has PvP developed and changed over the life of your game?

A: PvP is always dynamic, because the players are always changing. Sometimes the PvP is very low-keyed, with small skirmishes between people or a rogue PKer on the loose. Other times large guilds will clash and tremendous wars will engulf the entire server. It always tends to be a lot of fun.

Over the years, we’ve worked to make PvP more enjoyable for everyone. When Meridian 59 launched, the game was very old school, with open PvP and a very rough-and-tumble atmosphere. As people’s tastes have mellowed, we’ve added more consequences for PvP while adding more options for people to engage in consensual fights. One such example is the guild war system.

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