Mytheon Preview

IGN has been giving the beta version of Mytheon a whirl, so it comes as no surprise that they’ve cranked out an informative preview based on their firsthand time with the mythology-based action RPG.

Your own avatar can take part in direct combat as well, which gives you a nice justification for all the cool personal gear you can loot from the defeated enemies, treasure chests and crates scattered across each level. Naturally, getting in fights also means occasionally getting hurt. Your health won’t regenerate on its own but you can heal yourself by killing mobs, quaffing potions or even standing near the health and mana shrines that always seem to be protected by particularly nasty bosses. If you die, and you will, you’ll merely start over again at the beginning of the level and will have to fight your way through any of the creatures that have respawned. Of course, you can always buy a death-defying potion that lets you pick right back up where you lost your life.

Though it has a satisfying level of complexity, Mytheon actually sounds more complicated than it is, and it’s fairly easy to learn the ins and outs of the game as you make your way through the starting tutorial instance. The low impact nature of the starting area means you can spam your powers for the first few levels just to get a feel for what you like. After that, you’ll need to start thinking more tactically and using your powers in combination with each other. Quests are easy to spot and load up automatically when you enter a new zone. And there’s no more tedious running back to the quest giver to claim your rewards. When you complete a quest in Mytheon, you get the rewards right away wherever you happen to be.

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