Mythic Entertainment Job Opening

Sanya has posted a newsbit on the Camelot Herald announcing that Mythic is looking to hire a new artist into their ranks. Here are the details:


    The next Mythic employee will be an artist specializing in world object construction and texturing (e.g. buildings, dungeons, and environment fixtures).

    This is a full time salaried position, working at Mythic headquarters in Fairfax, Virginia. We regret that we are unable to consider interns, part-timers, contract workers, or telecommuters at this time.

    In order to qualify for an interview, you must be proficient in 3D Studio Max and Photoshop. Art experience in the game development industry is required. Submissions should include as much of the following as possible:

    – Screenshots
    – Renders
    – Model files
    – Texture files
    – Scans of traditional art

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