Mythos Blog Launched

Flagship Studios has debuted a new blog for Mythos on IGN, kicking it off with producer “Brock” telling us about the development team’s work environment.

While the bulk of Flagship Studios is down in the palatial San Francisco offices stuffing as much awesome as possible into Hellgate: London and getting it ready for your sweaty little hands, our tiny group (11 of us at the moment) is crammed into our tiny little sweatshop of an office with no windows trying to make sure that Mythos will be the best Online Multiplayer Action RPG Dungeon Crawl (OMARPGDC for short I’m sure that one will be catching on any minute now) you’ve ever seen!

Ok so maybe the office isn’t really a sweatshop. After all, we do have air conditioning. And if I take the time to look around, we actually have windows but we don’t use them (the natural environment for a game developers is a cave, so keeping the blinds drawn and the lights off helps us feel at ease with our surroundings.) But the fact remains that we are most certainly crammed into our tiny little office. Our current Seattle office is about 1300 square feet and includes one frequently occupied bathroom. When there were five people in the office it felt pretty roomy. With eleven people it can feel a tad. sardine-ish.

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