Neverwinter Nights Adventure Creation Guide: Part IV

GameSpy has continued their Adventure Creation Guide for Neverwinter Nights today by posting part four. Not only does the article feature lots of good information on creating and running a module, but it also has some brand new screenshots from the game. Here’s a taste:


    Another thing that one must consider when designing a tale with multiple paths is that multiple adventurers may split up and pursue independent paths, each making use of the various abilities that make them unique. Sometimes, the warrior simply wants to fight, while the rogue wants to sneak and hide. Allowing each character to explore on their own, and determine the best course of action based upon their discoveries, adds remarkably to any story, and these activities should be encouraged.
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