Operencia: The Stolen Sun Video Interview and Preview

Operencia: The Stolen Sun, Zen Studios’ upcoming dungeon crawler will be going live in just a few days on Xbox One and the Epic Games store. And if you’d like to learn a bit about this European folklore-inspired title prior to its release, you may want to check out this Gamereactor interview with Zen Studios’ creative director Chris Baker where he talks about the game while showing off some live gameplay:

We caught up with Zen Studios’ creative director Chris Baker to learn more about the soon to be released Operencia: The Stolen Sun, a first-person dungeon crawler based on central European mythology.

You may also be interested in this recent Xbox Wire preview. An excerpt:

Each of your heroes that join you on this adventure – in addition to the custom character you create at the start of the game – will each have their own unique talents and attacks, and you’ll come to rely on each of them as the difficulty of these encounters grows further into the adventure. In classic RPG party-based fashion, you may have to mix and match against certain enemy types to find that perfect attack blend to exploit an enemy’s weakness.

And then there’s the story and lore that has all the right hooks in place to bring you along on this journey. Inspired by Central European mythology, Operencia’s story involves the Sun King Napkiraly being abducted, leaving the land of Operencia in a state of perpetual darkness. Sounds ominous (I love it) and it’s up to our heroes to save the day. Each of the characters you meet along this journey will each offer unique perspectives. Sometimes these interactions will play off one another depending on who your activity party members are, throughout the game helping you relate to your adventurer’s goals and desires.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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