Peter Molyneux Interview

Joystiq had the chance to sit down with Lionhead Studios’ Peter Molyneux and fire off some questions about the Fable franchise, Xbox Live, playing games on a Macintosh, and more.

Q: Do you find that, considering the background of you hyping up your games in the past, do you think you run the risk of being the boy who cried wolf? You keep saying “my game’s amazing”, “my next game’s amazing”…

A: I do, I know that I’m gonna get in trouble, I know you’re gonna tell me off and I know that. What I’m saying is that it’s such a subjective thing. I can’t lie to you; there’s no point me saying I’m gonna make a really good game, because that doesn’t do it for me. I’ve made so many mistakes, I’ve made so many terrible games, and I honestly struggle and strive as hard as I can to try and make the team struggle and strive around this as hard as they can and make the best game that I can. I honestly believe that Fable 2 is going to be the greatest game of all time.

Q: But you said that about Fable 1!

A: I know, this is the problem. Fable, and this is not an excuse, this is not meant to be an excuse, we had never done a role playing game, or anything like a role playing game before. We had never done a console game before, we’re never dealt with a controller before. There’s so many things that we’d never done before that this time [with Fable 2] we’ve done that before, we haven’t got those excuses. We’ve also got this fantastic team that I believe are the smartest people I’ve ever worked with. Jesus, if this one isn’t amazing, we’re being stupid somewhere, so when I put that Fable apology out really I should have said “I’m gonna create a great game”.

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