Peter Molyneux Interview

GamesIndustry.biz managed to track down Lionhead’s Peter Molyneux and Microsoft’s Phil Spencer at E3 for a Q&A about Peter’s new position as creative director of Microsoft Game Studios Europe.

Q: How does this new job affect your role at Lionhead?

Peter Molyneux: Well I’ve got three roles if you count the PR side. I’m the studio head and I’ve got a team of people around me who do all the tedious, mundane stuff and make me look super-good. Those people I’ve worked with for many, many years. My role in design in both the two projects there’s a team of designers there I’ve worked with for a very long time that are very used to me walking in and spending half a day or a day with them and not sitting with the all the time, and that won’t change.

The funny thing is this is very much how it worked when Lionhead was an independent company because there was an enormous amount of work to do with investors and venture capitalists on the business side that I’ve been freed up from doing that since becoming part of Microsoft. This isn’t a step change for Lionhead, it’s more of how it’s been for a long time.

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