Prey and Deus Ex: Mankind Divided – Intros Compared

One of PC Gamer’s former editors, who’s currently working as a game developer, has put together this article where he compares the opening sections of Arkane’s Prey and Eidos Montreal’s Deus Ex: Mankind Divided in order to figure out why one of the intros works better than the other.

Here’s a quick excerpt to get you started:

Prey

  • No intro cut-scene, you’re in control right away.
  • Starting in your apartment gives you a safe place to play around, and a few hints at who you are in this world.
  • If you’re intrigued, there are emails to read for more background, but the game is not held up for this exposition if you don’t want it.

The mysteries are big, and central to you:

  • Who am I in this world?
  • What is my brother’s work and what’s my part in it?
  • What are these tests for, and why is everyone so surprised when I do the obvious solution?

For each, you get enough info to speculate but not enough to clear it up, and they’re all intriguing to me.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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