Project Eternity Post-funding Update #68: Art!

Obsidian Entertainment producer Brandon Adler clearly had artwork on the mind as he penned the 68th update to the Project Eternity Kickstarter page, which features some imagery from one of the game’s wilderness areas, concept art for “Glanfathan buildings”, “environments in Twin Elms”, “Engwithan props for use in Od Nua”, and a single screenshot of some trolls. There isn’t much text to quote, but I’ll do my best:

Last week on the forums Sensuki, Tagomika, and coffeetable brought up questions about areas we were outsourcing. I figured it would be better to show you the areas instead of talking about them. Take a look.

Both of these images come from the same wilderness area. While this area appears thick with foliage now, it was previously the site to horrific fires caused by drakes. Large swaths of ground were burned and only now has the land started to recover.

Kaz and Polina have been hard at work getting concepts prepared for our current milestone and the next.

Polina has been focusing on creating the look and feel for our next big city – Twin Elms. Twin Elms is a unique mixture of ruined architecture from an ancient civilization with a layer of Viking-inspired Glanfathan buildings built into it.

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