Riftrunner Peek of the Week #9

The ninth installment of RPGVault’s “Peek of the Week” feature for the upcoming Divine Divinity sequel is now available. This time, Larian’s Ike Casteleyn talks about the extent that characters can be customized in the RPG. A snip to follow:

From these base compositions, we can create as many compositions as we want in the game and place them in the Riftrunner Universe. Now, the composition will only look like its base composition upon creation; after that we can add other clothing and weapons that will give the composition its own look. So, we could create a composition “Lady in chain” from the base composition “muscular human female wearing blue rags” and give it chain armour clothing, or instead make a composition “slim human female with blue rags” by changing the body shape.

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