Seven Haunted Seas Interview

While Gamasutra’s interview with Titmouse Games’ Aaron Habibipour touches upon a range of topics, their recently announced RPG Seven Haunted Seas comes up quite a bit.

Are you working toward the kind of Hollywood model then in terms of being able to partner with certain people specifically for the right project and then moving on?

AH: Well, yes. For instance, like Kevin has… It wasn’t just Fistful of Blood that we talked to Kevin about. We’ve also talked to Kevin about writing for Seven Haunted Seas, which he’s totally interested in. So, we’re like, “Kevin, dude. We’re going to do Fistful of Blood together. And then Kevin, why don’t you come in and write like a cool side-quest storyline for Seven Haunted Seas?”

He was totally up for that and totally down for that. Those are the kinds of relationships that we want to have with the people that we work with. And it’s not necessarily about licensing something or working with someone or a specific thing, and then moving on. I hope that we can create a relationship with the people that we work with and do multiple projects.

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