Solasta: Crown of the Magister Initial Goal Reached, $197,589 and Counting

With eight more days to go, Tactical Adventures’ Kickstarter campaign for Solasta: Crown of the Magister has reached its initial goal and can now work towards some stretch goals. If the campaign gets to $205,000, we’ll be able to choose an additional background for our characters. Then, at $215,000, we’ll get a new party banter feature. Here’s more on that:

Thank you, thank you from the bottom of our heart. From the very start of the project, we poured the passion we had for Tabletop RPGs into Solasta: Crown of the Magister. We stayed in the dark for some time, turning a prototype into a real, solid and beautiful game – followed by working on a public Demo.

During that time, there is one question that’s always in the back of every game developer’s head – will players like it? Then we went to Gen Con this summer with the first version of the playable Demo, and the tabletop crowd loved it. We went to Gamescom, and the journalists loved it. We went to Pax West, and the video game community loved it.

Finally, we went to Kickstarter and you guys loved it. It’s thanks to every last one of you that we’re funded today, and that we’ll be able to expand beyond the initial scope of the game. As promised, these $200,000 will go towards many things, the most important being more content!

The first Stretch Goal is the New Background: Lawkeeper!

You have an instinct for spotting trouble and the force of personality to nip it in the bud. As a deputy, you learned how to spot a lie and how to discourage a troublemaker with nothing but a cold-eyed stare. And if keeping the peace and protecting the innocent requires you to break a few heads, you’re ready. After some time working in law enforcement in the Principality of Masgarth, you discovered that dealing with petty criminals on a daily basis wasn’t enough for you, and you left for a different life – one of travel and discovery, hoping that your experience and personal qualities would serve you well.

The second Stretch Goal is the New Feature: Party Banter!

Part of the fun of Tabletop RPGs is the “friendly” and “wholesome” remarks from your companions when you roll the dice – even more so when you fail repeatedly. It just wouldn’t have the same charm without these jabs and sarcastic comments now, would it?

Well, worry not – you will now be able to experience this in Solasta: Crown of the Magister as well! The kind Cleric that encourages you to do better next time, the wholesome Paladin who tells you not to give up… Or the Rogue who simply laughs at you and tell you how much you suck. It’s always the Rogue. Why is it always the Rogue.

The third Stretch Goal is… Thought I would tell you? You’ll see soon enough!

As a reminder, the Paladin is already unlocked from reaching 100% of the Campaign Goal.

And while you’re here you may also be interested in some earlier campaign updates. For example, update #13 informs us that Tactical Adventures now has a license to use the Dungeons & Dragons SRD 5.1 content and rules. While not entirely clear what this means for the game, Tactical Adventures’ founder Mathieu Girard seems to be excited about it:

“We are absolutely thrilled at the response Solasta has been receiving. On top of it, garnering the license from Wizards of the Coast is a big step forward for the game,” said Mathieu Girard, founder of Tactical Adventures and Creative Director of the game. “We are excited to fully embrace the SRD5 rules, and the license opens up many more creative opportunities to build Solasta as our fans expect.”

Then, update #14 announces that based on a public vote, the Paladin class will be added to the game. Update #15 is filled with lore and talks about Solasta’s humans and orcs, while update #16 shows off the game’s character creation screens.

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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