Solasta: Crown of the Magister Patch v1.3.85 Released

Ahead of what’s probably going to be a new class-focused DLC, Tactical Adventures’ CRPG Solasta: Crown of the Magister gets this here patch that fixes a bunch of bugs and miscellaneous issues across the board. Here are the patch notes:

PC / Mac

  • Fixed being able to give Esfalad the Dryad Queen’s head before starting The Dryad Queen quest, preventing from starting the Jungle Escort quest
  • Fixed the Waterfall exit area sometimes disappearing after entering the Hidden Caves in Verdant Valley
  • Fixed Halman Summer missing from a cutscene… making the dialog very, very strange.
  • Fixed a bug that could occur in Custom Dungeons if you spammed the skip button too quickly during dialogs
  • Added a messsage when trying to select a DLC class in Multiplayer when the host doesn’t own the DLC.
  • Made some changes to improve movement smoothness in Multiplayer
  • Fixed an error that could occur when right clicking on an item while in a shop
  • Fixed more desyncs in Multiplayer, such as closing the inventory immediately after moving an item before the network validated the move, or playing around in the bestiary menu.
  • Fixed a rare case where starting a random encounter right before 8:00 AM and finishing it after 8:00 AM would prevent the exit area from appearing.
  • Fixed items not immediately appearing on the ground after being dropped in Multiplayer
  • Improve stability and added more safety nets to prevent potential crashes
  • Fixed the game sometimes displaying xbox controls in weird places without reasons
  • Fixed the Point Buy System being unavailable due to its icon being replaced by the male/female slider (wut?)
  • Fixed a scroll of Resurrection in the People’s Hideout causing errors when looted
  • Fixed a freeze that would occur when a Druid in Wild Shape gets knocked unconscious by an attack of opportunity (both the animal shape and druid reaching 0 HP in one strike)
  • Made some optimization passes on Caer Hyfrid
  • Fixed a Ranger with Fast Aim and a +1 Longbow equipped losing their UI when entering combat

Xbox

  • Made several optimization passes to improve Xbox performance, notably in areas such as Caer Hyfrid which could lead to crashes on Xbox One.
  • Fixed a crash that would occur when entering certain cutscenes with a Kindred Spirit summoned
  • Fixed not being able to select usable powers during dialogs with the gamepad
  • Fixed not being able to select different options in the post-combat revive screen with the gamepad
  • Fixed not being able to select a location when reaching an exit area in some Custom Dungeons
  • Fixed Game Menu sometimes not being available with the gamepad
  • Fixed Ray of Frost VFX on Xbox
  • Fixed the A button becoming unresponsive on gamepad if the “Move with Right Click” setting is activated
  • Fixed radial menus sometimes being accessible during black screens which could cause errors
  • Fixed a rare bug where it would be impossible to interact with the statues in the fight against Zharon
  • Fixed a rare bug where the in-game light would become progressively brighter and brighter, until the entire world was consumed in light. Praise the sun!
  • Prevents using invalid file names when using a controller for text input
  • Fixed pinging with a gamepad generating five pings at once, this isn’t Apex or League of Legends
  • Fixed certain areas in Caer Hyfrid, Cemetary, Research Complex and Copparan Mines being hard to reach with the gamepad
  • Fixed pressing RT & LT at the same time opening both radial menus… forever. Releasing the buttons won’t release you from your torments.
  • Improved navigation with gamepad when selecting feats.
  • Fixed being able to control the host character in multiplayer by opening the inventory immediately after ending your turn (how do you even find those exploits)
  • Fixed two hidden doors in Underground Ruins being permanently highlighted after being opened.
  • Fixed one stone pillar in Underground Ruins (Lost Temple) being impossible to interact with
  • Fixed the location tooltip sometimes overlapping the travel journal on the world map
  • Scrolling down in the merchant item list should now work as intended
  • Fixed missing environment under the Mana Generator in the Dark Laboratory
  • Fixed gamepad guides sometimes appearing during cutscenes
Share this article:
Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

Articles: 10020

Leave a Reply

Your email address will not be published. Required fields are marked *