Soldak Entertainment Blog Update

The latest entry on the official blog of indie developer Soldak Entertainment deals with the AI code founder Steven Peeler has been writing lately for the developer’s upcoming sci-fi action-RPG and his observations on it. Customary sampling ahead:

I have been writing a lot of AI code these last couple weeks and it is kind of strange. I have been working on AI for the different races in the galaxy. They need to be able to scout, colonize, defend planets, guard important ships, and attack enemy planets and fleets. All of this is pretty typical for a strategy game and in a normal strategy game the AI needs to be pretty smart about all of this because they are playing against a human. Except we aren’t making a strategy game. The races in our game are competing with each other, not the player.

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