Soldak Entertainment Blog Update

Founder Steven Peeler keeps us updated on Soldak Entertainment’s upcoming sci-fi action-RPG with a new blog post on the as-of-yet-unnamed title’s environments. Here’s a snippet:

Some examples of environment related events/quests:
Stars: solar flares, super novas, and gamma ray bursts.
Planets: mega drought, super volcano, earthquakes, super swarms, and killer plants.
Asteroids: usually not a problem until they head towards a populated planet.
People: riots, civil war, plagues, power grid failure, nuclear war, and mutants.

This is just a small subset of what we have planned but I think that gives you a good idea of how much chaos just the environment can cause. The nice thing about all of these is that the player has a lot of control over them. Most of them can be prevented or stopped by the player before things get too bad with quick action. That is if you want to. It is your choice if you want to help out your enemies. Speaking of enemies, sometimes you can even make the problems worse if you choose to. For example, instead of helping quell a civil war you can instead supply arms to the rebels.

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