Soldak Entertainment Interview

Soldak Entertainment’s Steven Peeler took some time out of his day to answer a batch of questions about Din’s Curse, Depths of Peril, and his goals as an independent developer in a new interview on GamersInfo.net.

GamersInfo.net: I’ve noticed that you have a fondness for the action RPG genre. What sets this genre apart from the others for you? Are you thinking of developing games outside this genre anytime soon?

Steven Peeler: I love RPGs in general building up my character, finding cool and powerful loot, solving quests, killing monsters and all the other fun RPG stuff. Personally, if I want a good story, I will probably just read a book, so I lean either toward action RPGs when I want something more intense or toward a good turn-based RPGs if I want something more strategic and tactical. There aren’t many of the latter anymore, though. The other nice thing about action RPGs is that the subgenre has a lot of room to grow.

I would love to develop games outside of the action RPG subgenre some day. I have a lot of game ideas, from turn-based RPGs to sci-fi adventure type games and even to a cool racing game that I think would be awesome on something like the Wii. I have no idea if any of this would be anytime soon, though.

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