SpellForce Reviews

A trio of reviews can be found around the web for Phenomic’s SpellForce: The Order of Dawn. The first is at The Entertainment Depot with an overall score of 7/10:

SpellForce – The Order of Dawn is no small feat: with high production values, an epic quest, and an evenly mixed formula of role-playing and strategy, along with 6 races to play as, there is hours upon hours of play here. Unfortunately, the strategy portions are incredibly dry with a repetitive system of destroying spawn point after spawn point. Saved by interesting, although not entirely varied, units, and a role-playing portion that feels like a mixture of an online and party-based role-playing title, with the player taking one cross-trainable hero throughout the entire game and having the ability to summon heroes to form a party, there is no doubt that SpellForce is both charming and addictive. Strategy fans should be weary of checking it out, but for those who want to dabble in a few genres at once, Phenomic’s offering should provide a unique and enjoyable experience.

The second is at TechTV with an overall score of 4/5:

On the upside, the music and visuals are excellent. And you know what? So is the core play of the game. There’s a lot of innovation here in “SpellForce.” Although parts of it are rough around the edges, there’s too much good gameplay here to pass up. In a lot of ways, “SpellForce” feels like the game Blizzard had in mind when it first announced “Warcraft 3.” Equal parts RTS and RPG. Many questioned the validity of the design. Well, we’re here to say that it works, and it’s good!

And the third is at PC Gaming with an overall score of 4/5:

Jowood, the game’s developers, are particularly proud of the their Click and Fight (or CnF) battlefield control system and with reason. Controlling your forces in mass battles is refreshingly easy. Instead of battling with multiple commands for each unit you want to use, you can simply click on the target and see icons representing each of your armies with a list of possible actions, from casting a spell that makes the forces of destruction sad and brooding to chopping them to bits with swords and axes. The size of the image even indicates how close your army is to the battle a neat way to pack in a bit more information.

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