Star Trek Online Interview

Ten Ton Hammer offers an interview with Jack Emmert, talking Star Trek Online.

Given that level of inspiration and imagination, have you come up against anything that, because of the limits of time or current technology, you’ve had to definitively say (no) to?

Some of it is just… you have limitations. Star Trek has had tons of different time travel episodes. The problem with time travel is assets. You have to create a building set for the forties that’s only usable in those instances. And that’s difficult because you only have so much time to make art. So you have to pick and choose; if time travel’s going to be a part of this, what eras can we do. Because if you start saying, ‘˜Well, we want to do medieval Japan,’ that’s a pretty limiting set of opportunities for other adventures. So, that’s tough.

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