Star Wars: KotOR II Review

Tom’s Hardware has tossed up a review of Star Wars: KotOR II, and although they don’t give the RPG an overall score, it sounds like it was fairly well received:

If you don’t like Star Wars, don’t even bother picking this game up. But let’s not kid ourselves; who is it that doesn’t like Star Wars? RPGs have never been the games I reach for first, but the Star Wars setting allowed me to move past my usual RPG reticence and I am glad it did. While certainly not perfect – nor without its share of serious game crashing bugs! – the deep story eventually pulled me in until I was enjoying nearly every minute of it. The turn-based combat changed for me from a stumbling block to a powerful strategic tool for layering attacks and coordinating my companions’ movements. I enjoyed playing through it following the Light Side of the Force, but am even more excited to revisit the planets and characters as one who has chosen the Dark path. Even though I have heard that it may forever dominate my destiny, I am not too worried – Knights of the Old Republic II: The Sith Lords was one of the most fun games I have played in a long time, and a second quality RPG that may just have me reaching for more from that genre in the future.

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